At Southern Polytechnic State University's Summer Game Jam, we had two days to produce a game in association with Jennifer Ann's group. The goal was to make a non-violent video game with themes of teen mental and emotional health. We operated inside a team of seven developers, whose names are listed on the team page. After tirelessly working for those two days, here is the end result. It is a 2D Platformer with puzzle elements named 'Support' Mobile versions may be released in the future. Enjoy!